Arch Battleknight: Antonis
This conversion kit is designed to fit a standard GW Nemesis Dreadknight model kit. It is not a full model, just parts to add to your model kit to convert it into a Arch Battleknight to eliminate the “Baby-Carrier” look of the standard kit. This kit will require some modeling skills to construct, but to make it easier I’m including this instruction guide CLICK HERE.
NOTE: This kit is Licensed, for a limited time, to Pop Goes the Monkey from the digital artist, Antonis Bouras. If you would like to purchase his .stl files to print on your own 3D printer go to his Artstation Store (LINKED HERE) to buy it directly from him.
Monkey Resin is a high-quality UV cured resin that will come attached to a support structure from the production process. The parts are however, pre-cleaned and ready for primer once removed. Use only super glue to adhere these parts to your models.
To remove the bits from their supports: submerge the whole assembly in water that is hot to the touch for 5 minutes. Use your fingernail to punch away several supports to create a starting point, and carefully peel your parts off of the remaining supports all together.
You can use a very fine-grit sandpaper if needed to smooth any surface or feature further. Always be sure to wear a mask when working around resin dust.
Fine Detail Plastic is an acrylic material capable of extremely high detail and is a popular choice for hobbyists creating scale models, miniature sets, and other decorative products. Although the surface can be uneven in color due to the nature of the printing process, after some light rinsing it take primer and paints up extremely well. Due to the nature of the material thin and small parts can break due to its brittleness, so handle with care. Use super glue to adhere these parts to your models.
*NOTE: Pop Goes the Monkey is not affiliated with Games Workshop Group PLC or its affiliates. This product is not designed, manufactured, licensed or approved by Games Workshop Group PLC, and is not intended to include or infringe any intellectual property rights of Games Workshop Group PLC. Please see our full Terms of Service for more information.